Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Response System #143

Merged
merged 3 commits into from
Sep 20, 2024
Merged

Response System #143

merged 3 commits into from
Sep 20, 2024

Conversation

ampreeT
Copy link
Owner

@ampreeT ampreeT commented Sep 18, 2024

The Response System in multiplayer has NPC criteria related to the player that is ignored due to a AI_GetSinglePlayer() call and null check.

Changes:

  • Populate criteria with closest alive player within CAI_ExpresserHost_NPC_DoModifyOrAppendCriteria(...)
bms_PVidBHCBlJ.mp4

@ampreeT ampreeT merged commit efef7b0 into master Sep 20, 2024
2 checks passed
@ampreeT ampreeT deleted the response-system branch September 20, 2024 01:01
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant